a few more bass blender/paralooper questions

Started by caress, May 29, 2007, 07:53:46 PM

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caress

so all these threads about blenders recently made me want to make one.   ;)  so i started one and am almost finished, but i have one or two quick questions...

to start with, i used the blender schem from here (more or less, i can't remember exactly where i found the full schem with hogs foot...) - http://www.runoffgroove.com/splitter-blend.html
then the fuzz circuit on top is doug deeper's garagefuzzz with some slight modifications and in the dotted line is the presence control from muzique.com that may or may not work with the garagefuzzz...i'll figure that out later.

the way this effect will work is a bypass stomp to bypass both the hogs foot and garagefuzz at once.  i want to add a bypass switch for the hogs foot, though...

the questions i have are...

1.  are my polarized caps pointing in the right direction?  my gut is saying no on that 10uf cap after opamp Aa...
2.  do i need that 1M resistor to ground after the 100k volume pot to OUTPUT for popping?  (in dotted box)
3.  do i need 1M resistors to ground after the input caps directly after opamp Aa & Ab and/or the caps directly after Ba & Bb for popping?
4.  to add a bypass to the hogs foot portion, (the bottom half of the circuit) would i bypass after the 10uf directly after Aa and back to right before the 10uf before Ba?  what i mean here is; where exactly does the send and return need to occur to get a clean thru-signal?  (i'm using the schem from runoffgroove.com as a reference here...)

here is my hand-drawn schem...

caress


caress

sorry to bump again but i boxed it up and i'm having some troubles....argh.  maybe any ideas about the way it's set up...?  cap orientation?  ic usage?  etc...