Rebote 2.5 Hold Mod (Trail Mod) Question - Solved

Started by niggez, February 28, 2008, 02:29:15 PM

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niggez

Basically I have found descriptions of how to do it (The hold mod), but i cant find the correct place to cut the trace. Heres the description:

QuoteWhat if you broke the junction of point A and the 1uF cap that goes into the 571 (pin 11), and stuck in a SPST stompswitch (latching, momentary, whatever...)? When you open that switch, wouldn't the delay line act the same as if you were to just stop playing? In other words, the repeats would continue, but there would be no additional input into the delay line. But, the realtime signal path would still be active. So, you could continue playing on top of the older repeats.

I dont think its pin11 on the rebote 2.5, but which pin is it? Im using the version from tonepad, which can be found here:
http://www.tonepad.com/getFile.asp?id=98

There are 4x 1uF caps and my best guess would be the one coming from pin 7 of the TL072.

Hope anyone can help me out with this!

Edit: I noticed this description is not concerning the rebote, but the ad-3208. So i guess all my fiddeling was a lost cause to begin with.

So the question still is, is there a similar place i can simply intercept in the rebote 2.5 schematic which will give me the same effect?
Couldnt come up with anything yet, still searching.

Although i still think it could be at that position (pin 7 of the TL072 leading to 1uF cap). Ill try that out now and see how it goes.

niggez

Confirmed. It works fine, as long as the repeats is not set too high - if the repeats are set too high, you are in for some strong oscillations - the longer you hold done the "trail" switch.