Which spring reverb is the "sproingiest"?

Started by Digital Larry, July 11, 2016, 11:35:53 AM

Previous topic - Next topic

Digital Larry

I put this topic in the DSP forum because the end goal is to work on different approaches for DSP emulation of springs.  I also think I would like to build a standalone reverb unit with different types of springs to get different spring sounds.  So, I'm talking about REAL spring reverbs.  Not a Belton brick or any DSP emulation.

I see in the Accutronics catalog that their most expensive spring assemblies have 3 double springs (joined in the middle) while the cheapest one is just a single spring.  I'm thinking the single spring type is what I'm looking for, to maximize the "pwip" such as heard on Dick Dale's "Tribal Thunder" CD - which is the only one of his I have.

The spring in my Tech 21 trademark 60 is not very sproingy in this regard.   I haven't looked inside it, but I think that using multiple springs (no doubt of different wire gauge and/or tension) along with joining 2 springs in the middle is an attempt to minimize that "pwip".  But I want to maximize it!  At least sometimes.

DL
Digital Larry
Want to quickly design your own effects patches for the Spin FV-1 DSP chip?
https://github.com/HolyCityAudio/SpinCAD-Designer

stallik

#1
My interpretation of the word "sproinginess" must be questioned but if it's what I think you may be referring to, I'd put in a good word for the reverb circuit built into my old Roost combo ( 70's Hi Watt style amp)

Valve driven and using an accutronics box, for years it was the best reverb I had. I still have it but now much prefer to use my Chasm.

Circuit diagrams are here
http://www.andy-duke.co.uk/roost/roostschematics.html
Mines a Session Master 50
And I'm not sure what pwip means either :)
Insanity: doing the same thing over and over again and expecting different results. Albert Einstein

Digital Larry

The "sproing" I am talking about is most evident when you play muted strings.  There will be a little "pwip" kinda of sound right on the attack, whose tone does not depend on the note you are playing.  It is a resonance characteristic of the spring itself.
Digital Larry
Want to quickly design your own effects patches for the Spin FV-1 DSP chip?
https://github.com/HolyCityAudio/SpinCAD-Designer

stallik

Thanks for the explanation. I think I've heard that sound in bucket loads but not on my amp reverb so please ignore my last recommendation.
I was gifted a reverb tank and separate controller which was intended for AV work. It sounded terrible(sorry). That brash attack on notes similar to the initial attack when you kick the tank. After storing it for some years, I discarded it but do recall while salvaging components that the tank contained 3x single springs arranged in a z shape. This thing appeared to be build down to a price but, try as I might, I cannot recall the make... Sorry



Insanity: doing the same thing over and over again and expecting different results. Albert Einstein

cloudscapes

isn't the pwip just the sound of the physical spring self-resonating? at a fixed pitch?
~~~~~~~~~~~~~~~~~~~~~~
{DIY blog}
{www.dronecloud.org}

FiveseveN

That would be my guess as well, and a wide-bandwidth short excitation like a muted string would make it more obvious.
Maybe on the DSP side you can control decay time (spring length), "richness" (number of springs) and resonance independently.
Quote from: R.G. on July 31, 2018, 10:34:30 PMDoes the circuit sound better when oriented to magnetic north under a pyramid?

Digital Larry

Quote from: cloudscapes on July 11, 2016, 05:06:19 PM
isn't the pwip just the sound of the physical spring self-resonating? at a fixed pitch?
Not really.  It is the process of "dispersion" by which the delay of certain frequencies is much higher than nearby frequencies.  This paper describes it quite well. I have listened to some of the examples and they do not really sound like any spring reverbs which I have in my possession.

Assume you have an impulse or "click".  This contains "all" frequencies.  Send it into a dispersive medium and some frequencies take noticeably longer to travel through.  That is what causes the pwip.  I have been doing some DSP experiments with long chains of all pass filters and am starting to see what is going on, although it's fairly complicated to get a realistic emulation of the spring.

http://dafx09.como.polimi.it/proceedings/papers/paper_84.pdf

This guy seems to have devoted much of his professional life to the topic.  Now why don't I know anybody like that?
Digital Larry
Want to quickly design your own effects patches for the Spin FV-1 DSP chip?
https://github.com/HolyCityAudio/SpinCAD-Designer

Ice-9

Thanks for posting the paper on Spring reverbs Larry, I will print that out and give it a read sometime.

I kno you are looking for information on real springs rather than DSP but have you seen Don Staverly's post over at Spin, he has coded up an example of a spring reverb for DSP. I haven't had time to try it myself but it looks interesting.
www.stanleyfx.co.uk

Sanity: doing the same thing over and over again and expecting the same result. Mick Taylor

Please at least have 1 forum post before sending me a PM demanding something.

Digital Larry

Yes I've seen it and tried it.  What I haven't done is measured its spectrum or compared it to a real spring.  The only real spring reverb I have doesn't have the sound I'm looking for.
Digital Larry
Want to quickly design your own effects patches for the Spin FV-1 DSP chip?
https://github.com/HolyCityAudio/SpinCAD-Designer

Ice-9

At the moment the only spring reverb I have is an Accutronics which is in a Marshall Valvestate amp, I'm not sure what model tank it is but from memory it is about 18" long with two springs. If there is anything I can do for you to test this let me know.


www.stanleyfx.co.uk

Sanity: doing the same thing over and over again and expecting the same result. Mick Taylor

Please at least have 1 forum post before sending me a PM demanding something.

samhay

>This guy seems to have devoted much of his professional life to the topic.  Now why don't I know anybody like that?

Because you don't hang out at a university?

Are you looking for a (relatively) simple analytical way of describing the reverb/pwip, or you thinking more along the impulse response/convolution approach?

I'm a refugee of the great dropbox purge of '17.
Project details (schematics, layouts, etc) are slowly being added here: http://samdump.wordpress.com

Digital Larry

#11
Well since I'm up to my neck in FV-1 I'd like to leverage the capabilities of that thing to try to accomplish some of these goals.  So, for example, while it does have a 2-instruction all-pass, and if you set them all to be the exact same length, you can "tune" where the pwip occurs, even if I devote the entire 128 instructions to this, minus necessary I/O, it still does not get into the zone I am looking for.  Mind you I am looking for Pwipzilla here.  So to answer your question more directly, yes I'm looking for an analytical way to describe it and there is another paper by Julian Parker that goes a long way towards that.  It' just that even his samples, while showing some evidence of pwipiness, is still more subtle than I would like.

I do recall a Johnson J-Station amp modeler which I had years ago, and actually liked patch 22 on it pretty well (you know the one).  It had a spring emulation which sounded an awful lot like a sampled pwip that was level triggered. This is NOT what I'm after! 

I've started doing some spectral measurements of recordings as well as my own reverb algorithms, and if I didn't actually have to do something else in order to pay the bills, I'd probably be a bit further down the line on the whole process.   ::)

Here's another paper that is focusing in on what I'm after.

http://dafx09.como.polimi.it/proceedings/papers/paper_36.pdf
Digital Larry
Want to quickly design your own effects patches for the Spin FV-1 DSP chip?
https://github.com/HolyCityAudio/SpinCAD-Designer

MetalGuy

I don't know exactly what "pwip" you're talking about but sometimes when you hit the reverb with higher amplitude signal it will produce something similar which is usually to be avoided.

samhay

>Here's another paper that is focusing in on what I'm after.

That looks like it becomes a (relatively) expensive calculation if one wants to maximise pwip with a lot of cascaded filters.

Have you seem this approach?
http://architexte.ircam.fr/textes/Cont13d/index.pdf

It also looks expensive (depending on the number of bins), but at least is potentially something different to try.
I'm a refugee of the great dropbox purge of '17.
Project details (schematics, layouts, etc) are slowly being added here: http://samdump.wordpress.com

Digital Larry

Interesting.  Thanks for sharing it.  I have to read these things about 15 times to really absorb them.
Digital Larry
Want to quickly design your own effects patches for the Spin FV-1 DSP chip?
https://github.com/HolyCityAudio/SpinCAD-Designer

Digital Larry

Digital Larry
Want to quickly design your own effects patches for the Spin FV-1 DSP chip?
https://github.com/HolyCityAudio/SpinCAD-Designer

PRR

> such as heard on Dick Dale's

In Mr Dale's early years, the only tanks were 2-spring medium and long.

3-spring seems to arise among hi-fi and studio markets for a less-fake sound.

Short tanks come as "Reverb!" came down-market to smaller amps (far too small for Dale).

Cheap 1-spring tanks are an insult to the ear.

Yes, it is possible Dale went into his springs with damping or spring-cutters to change the sound. His recordings are too complex for my old ears to analyze.
  • SUPPORTER

Digital Larry

#17
Quote from: PRR on July 17, 2016, 11:31:19 PM
Cheap 1-spring tanks are an insult to the ear.
Maybe, if what one was expecting was in fact some semblance of "artificial reverberation".  However, such a thing might find application as a special effect, or a mixing enhancement for specific percussion tracks.  Ever heard "Present Arms in Dub" by UB40?

As a side note, within the past few years I have become entranced with the music of the Mermen, a Northern California surf/psychedelic band.  Their guitarist Jim Thomas uses an elaborate rig with Strymon Big Sky for reverb and nary a trace of sproing.
Digital Larry
Want to quickly design your own effects patches for the Spin FV-1 DSP chip?
https://github.com/HolyCityAudio/SpinCAD-Designer

PRR

Found while back-forth tracing Hammond's patents:

http://www.google.com/patents/US8391504

Description of a digital spring emulation. Respected audio company. Too deep for me.
  • SUPPORTER

Digital Larry

Thanks Paul!  Being written as a patent, it is a little... errr... dense I'd say.  My goal is not necessarily to develop the most realistic spring reverb emulation.  It is more to try to discover unique aspects of spring reverb emulation algorithms and determine whether interesting resuts can be had by isolating and enhancing those.

DL
Digital Larry
Want to quickly design your own effects patches for the Spin FV-1 DSP chip?
https://github.com/HolyCityAudio/SpinCAD-Designer